Sense: A Cyberpunk Ghost Story Review – PlayStation 4 and Vita

While a part of me is glad for a Vita version, technical difficulties make it borderline unplayable. But even when it runs perfectly, Sense: A Cyberpunk Ghost Story delivers a deceptive cyberpunk and average horror experience.

It unceremoniously abandons “Cyberpunk” and becomes merely “A Ghost Story”. Worse still, the ghosts you do encounter quickly lose their fright factor, leaving you with a tedious point-and-click adventure game.

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Airborne Kingdom Review – City-builder x Skies of Arcadia

When I first saw it, Airborne Kingdom instantly reminded me of Skies of Arcadia. Similarly, you travel across vast uncharted airspace, make discoveries and recruit people to your cause.

It puts you in charge of a floating sky vessel. Though initially small, seeing it glide across the sky, especially against the backdrop of a rising sun, is a marvellous sight to behold.

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The Last of Us Part 2 Review – Before You Embark on a Journey of Revenge, Dig Two Graves

Games like Uncharted and The Last of Us make you feel like you’re playing a movie. They make you relate to the characters, believe in their predicament and act out based on their ideologies. For all you know, they’re real people.

The Last of Us Part 2 continues this tradition. Despite some shortcomings, it raises the bar for cinematography and storytelling in video games. It conveys that any actions you perform, any decisions you make, can lead to dire consequences for you and those around you.

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Ion Fury: a Love Letter to Doom and Duke Nukem

Ion Fury has everything you need in a first-person shooter inspired by the genre heavyweights. First and foremost, a badass one-liner spouting heroine and an arsenal of explosive firearms to wreak havoc with. Its story doesn’t necessarily inspire, but you didn’t play Doom and Duke Nukem for the story either, did you? It’s all about action and rarely does anything to divert you from the mindless joy of shooting, blowing up and ripping apart hordes of enemies. Continue reading Ion Fury: a Love Letter to Doom and Duke Nukem

Resident Evil 3 Remake Review: Survival Horror at 200MPH

I’ve lost count on how many times I’ve replayed Resident Evil 3: Nemesis. Every time I finished the game, I felt an urge to play it again, try out different scenarios and unlock different endings and costumes.

With impeccable pacing, environments and puzzles, it struck a fine balance between action and horror and frequent encounters with Nemesis were goosebump-inducing. Hearing his bulky footsteps and signature “S.T.A.R.S.” growl always kept me on edge and I never got accustomed to dealing with him properly.

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