When Capcom announced a long overdue remake to Resident Evil 2, I genuinely couldn't hold my excitement. Much like everyone else.
Back in the distant 1996, when the horror genre was still in its infancy, Resident Evil took the throne by introducing survival horror. It featured a number of playable characters, intricate puzzles, and a unique setting.
Exploring the gloomy Spencer Mansion was terrifying -- at least for its time. And fending off decaying monsters with a limited amount of resources made for an even more tension-driven experience.
Two years later, in 1998, Resident Evil 2 instantly became a high point of the series and to this day is considered the best by many. It retained the horror aspects established by the original, while also placing players in a brand new environment, introducing two new characters and therefore telling the story from two vastly differing perspectives.
Greetings, and welcome to Made in Arcade.
My name is Edgar. I've been an avid gamer for over 20 years and recently, I've also developed a growing passion for the written word.
Perhaps, you've read my in-depth reviews on The Xbox Hub, or cursed in disagreement at my list-based articles on GameSkinny. Perhaps -- which is likely the case -- you don't give a flying truck about who I am.
Made in Arcade is where that can, hopefully, change. Every two weeks (or so) this blog will discuss video games from the mid to late 90s all the way to the modern age. Possibly the future as well, if I can obtain a flux capacitor for my time machine.
I find it surprising that even after so many years -- even after playing incredible racing titles, like Gran Turismo and Need for Speed -- I still hold Metropolis Street Racer in high regard.
Way back during the fall of 2000, my mom presented me with my first cd-based console -- the Dreamcast. I'm sure that now, almost two decades later, she thoroughly regrets that decision.
I wasn't familiar with this white, alien-like piece of hardware, but the sales guy said it was "the shit". As in, pretty good. To an extent, he was correct; Dreamcast was the most technically advanced console at the time. Until the PlayStation 2 would launch in Europe a mere month later, that is.